using System;

namespace ResData
{
	public enum RES_SKILLFUNC_TYPE
	{
		RES_SKILLFUNC_TYPE_PHYSHURT,
		RES_SKILLFUNC_TYPE_MAGICHURT,
		RES_SKILLFUNC_TYPE_REALHURT,
		RES_SKILLFUNC_TYPE_ADDHP,
		RES_SKILLFUNC_TYPE_ADDATKSPD,
		RES_SKILLFUNC_TYPE_DELATKSPD,
		RES_SKILLFUNC_TYPE_ADDMOVESPD,
		RES_SKILLFUNC_TYPE_DELMOVESPD,
		RES_SKILLFUNC_TYPE_INCATK,
		RES_SKILLFUNC_TYPE_DECATK,
		RES_SKILLFUNC_TYPE_SUCKBLOOD,
		RES_SKILLFUNC_TYPE_INCDEFEND,
		RES_SKILLFUNC_TYPE_DECDEFEND,
		RES_SKILLFUNC_TYPE_INCRESIST,
		RES_SKILLFUNC_TYPE_DECRESIST,
		RES_SKILLFUNC_TYPE_IMMUNE,
		RES_SKILLFUNC_TYPE_DECSKILLCD,
		RES_SKILLFUNC_TYPE_INCAP,
		RES_SKILLFUNC_TYPE_DECAP,
		RES_SKILLFUNC_TYPE_INCCSRATE,
		RES_SKILLFUNC_TYPE_DECCSRATE,
		RES_SKILLFUNC_TYPE_INCMAXHP,
		RES_SKILLFUNC_TYPE_DECMAXHP,
		RES_SKILLFUNC_TYPE_INCDEFSTRIKE,
		RES_SKILLFUNC_TYPE_DECDEFSTRIKE,
		RES_SKILLFUNC_TYPE_INCRESSTRIKE,
		RES_SKILLFUNC_TYPE_DECRESSTRIKE,
		RES_SKILLFUNC_TYPE_PROTECT,
		RES_SKILLFUNC_TYPE_ADDMARK,
		RES_SKILLFUNC_TYPE_TRIGGERMARK,
		RES_SKILLFUNC_TYPE_NOHURT,
		RES_SKILLFUNC_TYPE_CONTROL,
		RES_SKILLFUNC_TYPE_REVIVESOON,
		RES_SKILLFUNC_TYPE_EXTRAEFFECT,
		RES_SKILLFUNC_TYPE_CLEARFFECT,
		RES_SKILLFUNC_TYPE_PHYSHEMO,
		RES_SKILLFUNC_TYPE_MAGICHEMO,
		RES_SKILLFUNC_TYPE_HURTREDUCERATE,
		RES_SKILLFUNC_TYPE_SIGHTAREA,
		RES_SKILLFUNC_TYPE_INVISIBLE,
		RES_SKILLFUNC_TYPE_HURTOUTPUTRATE,
		RES_SKILLFUNC_TYPE_CTRLREDUCE,
		RES_SKILLFUNC_TYPE_CDREDUCE,
		RES_SKILLFUNC_TYPE_ANTICRIT,
		RES_SKILLFUNC_TYPE_CONDITIONHURTOUT,
		RES_SKILLFUNC_TYPE_IGNORERVO,
		RES_SKILLFUNC_TYPE_HPCONDITION,
		RES_SKILLFUNC_TYPE_HUDSTYLE,
		RES_SKILLFUNC_TYPE_TARGETEXTRAHURT,
		RES_SKILLFUNC_TYPE_EXTRAEXP,
		RES_SKILLFUNC_TYPE_ADDEXP,
		RES_SKILLFUNC_TYPE_CONTROLEXTRAEFFECT,
		RES_SKILLFUNC_TYPE_IMMUNECRIT,
		RES_SKILLFUNC_TYPE_LIMITEMAXHURT,
		RES_SKILLFUNC_TYPE_IMMUNEDEADHURT,
		RES_SKILLFUNC_TYPE_CHANGESKILL,
		RES_SKILLFUNC_TYPE_DISABLESKILL,
		RES_SKILLFUNC_TYPE_CRITEFT,
		RES_SKILLFUNC_TYPE_ADDEP,
		RES_SKILLFUNC_TYPE_CPHYARMORHURT_RATE,
		RES_SKILLFUNC_TYPE_CMGCARMORHURT_RATE,
		RES_SKILLFUNC_TYPE_COMMONATKWITHMAGICHURT,
		RES_SKILLFUNC_TYPE_DYNAMICADDAP_RATE,
		RES_SKILLFUNC_TYPE_APGAINEFFECT,
		RES_SKILLFUNC_TYPE_RECOVERYGAINEFFECT,
		RES_SKILLFUNC_TYPE_SPEEDUPOUTOFBATTLE,
		RES_SKILLFUNC_TYPE_IMMUNECONTROL,
		RES_SKILLFUNC_TYPE_DECHURT_RATE,
		RES_SKILLFUNC_TYPE_EXTRAHURTWITHLOWHP,
		RES_SKILLFUNC_TYPE_BLINDNESS,
		RES_SKILLFUNC_TYPE_REMOVESKILLBUFF,
		RES_SKILLFUNC_TYPE_EXTRACOIN,
		RES_SKILLFUNC_TYPE_SKILLEXTRAHURT,
		RES_SKILLFUNC_TYPE_CHANGESKILLPARAM,
		RES_SKILLFUNC_TYPE_CHANGEMADNESS,
		RES_SKILLFUNC_TYPE_SHOWMARK,
		RES_SKILLFUNC_TYPE_CHANGEENERGY,
		RES_SKILLFUNC_TYPE_CHANGEFURY,
		RES_SKILLFUNC_TYPE_CHANGEEXTRAEFFECT,
		RES_SKILLFUNC_TYPE_INCATKWITHDEFEND,
		RES_SKILLFUNC_TYPE_BLOCKPHYHURT,
		RES_SKILLFUNC_TYPE_ADDVISIONRARIUS,
		RES_SKILLFUNC_TYPE_SUCKBLOODSPECIALSKILL,
		RES_SKILLFUNC_TYPE_BOUNCEHURT,
		RES_SKILLFUNC_TYPE_BOUNCESKILLEFFECT,
		RES_SKILLFUNC_TYPE_DECREASEREVIVETIME,
		RES_SKILLFUNC_TYPE_ADDGOLD,
		RES_SKILLFUNC_TYPE_INCATKWITHEXTRAHP,
		RES_SKILLFUNC_TYPE_IMMUNECONTROLANDSHAREHURT,
		RES_SKILLFUNC_TYPE_MAX
	}
}
